PlayStation 2

NFSU2 on PS2 and PCSX2

Playable on PCSX2. Use the emulator widescreen patch. Do not reuse PC texture packs as if they were PS2 packs.

Frame from a public Need for Speed Underground 2 car roster video
Frame from a public Need for Speed Underground 2 car roster video
Night driving frame from a public Underground 2 car roster video
Night driving frame from a public Underground 2 car roster video

What the PCSX2 wiki records

The research snapshot records PCSX2 compatibility as playable on Windows and Linux; the live game wiki could not be re-read during this review, so its current issue list is not asserted. Serials: SLUS-21065 for NTSC-U, SLES-52725 for PAL, SLPM-65766 for NTSC-J. Minimums cited by PCSX2 docs are an x86-64 CPU with SSE4.1, a single-thread PassMark around 1500, two cores, 8 GB of RAM and Vulkan 1.1, Direct3D 11 or OpenGL 3.3.

A Mac test on an M1 Pro with Metal ran about 30 to 50 frames at 4x native. Windows notes reach 60 frames on balanced settings. I treat those as test notes, not a promise for every scene.

Widescreen and textures

Enable PCSX2 widescreen patches. The GameCube version has a native 16:9 option in Dolphin's notes. For this emulation route, match the PCSX2 widescreen patch to the disc serial. I also found no maintained PS2 texture pack. HD packs in the mod scene target the PC executable.

Video

Public PCSX2 gameplay video. Playback starts after a click.

FAQ

Which serial is NTSC-U?

SLUS-21065.

How should I configure 16:9 in PCSX2?

Enable the PCSX2 widescreen patch that matches your disc serial.

Can I use the PC HD pack?

Those packs target the PC version.

Sources

Related: PC versionPC widescreenMap

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